There really isn't any point to the game. Other differences are that the game is played on a 12 x 12 grid, and there's no sound. This has the effect of making the game last a lot longer. The biggest difference is the addition of new playing blocks dropping down in a row, instead of new playing blocks only coming from the left. This version behaves slightly differently since I decided that if I was going to write it, I wanted to play it the way I liked. Personally, I think it looks and plays better too, but my opinion is obviously biased. A search on google for " bubble breaker" turns up a bunch of results, but this version has the advantage of being completely free (not a trial, not shareware, but completely free as in open source). Initially, I couldn't find a version for windows (because I didn't remember what the game was called), so I wrote one myself. This is a clone of the bubble breaker game I found on an IPAQ running windows mobile (the most exact PC clone I've found is KDI's Jawbreaker). Free extended clone of bubble breaker game Bubble Breaker Game
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